C#
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C++
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C#
is a high level language that is component oriented.
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C++
is a low level and indeed platform neutral programming language.
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When
compiled, C# code is converted into Intermediate language code. This
intermediate language code is converted into executable code through the
process called Just-In-Time compilation.
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When
compiled, C++ code is converted into assembly language code.
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In
C#, memory management is automatically handled by garbage collector.
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In
C++, the memory that is allocated in the heap dynamically has to be
explicitly deleted.
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In
C# Switch Statement, the test variable can be a string.
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In
C++ Switch Statement, the test variable cannot be a string.
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In
C# switch statement, when break statement is not given, the fall through will
not happen to the next case statement if the current case statement has any
code.
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In
C++ switch statement, when break statement is not given, the fall through
will happen to the next case statement even if the current case statement has
any code.
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In
addition to for, while and do..while, C# has another flow control statement
called for each.
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C++
does not contain for each statement.
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C#
struts can contain only value types. The struts is sealed and it cannot have
a default no-argument constructor.
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C++
struts behave like classes except that the default access is public instead
of private.
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In
C#, delegates, events and properties can also be specified as class members.
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In
C++, only variables, constructors, functions, operator overloads and
destructors can be class members. Delegates, events and properties cannot be
specified as class members.
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In
C#, the end of the class definition has a closing brace alone.
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In
C++, the end of the class definition has a closing brace followed by a
semicolon.
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The
access modifiers in C# are public, private, protected, internal and protected
internal.
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The
access modifiers in C++ are public, private, protected. C++ does not have
internal and protected internal access modifiers.
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C#
has finally block in exception handling mechanism. The code statements in the
finally block will be executed once irrespective of exception occurrence.
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C++
does not have finally block in exception handling mechanism.
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The
exception in C# can only throw a class that is derived from the
System.Exception class.
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The
exception in C++ can throw any class.
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C#
does not have the concept of function pointers. C# has a similar concept
called Delegates.
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C++
has the concept of function pointers.
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Similer…..
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